The Stop Killing Games movement appears to still be alive and well. The grassroots campaign to legislate out the practice of gaming companies selling games that they neuter or render unplayable in whole or part later when shutting down backend server support has had its ups and downs, to be sure. An effort to pass legislation in the EU, one which gained 1 million signatures for its petition, ultimately failed to progress into law. Allies in California are attempting similar state legislation, despite heavy and disingenuous lobbying from the likes of the ESA. This is all a lesson in the old saying that progress isn’t linear, as the public becomes more and more aware of the issue even as old and monied interests keep laws from being...
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