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Khronos Releases glTF 2.1 To Make This 3D Asset Standard Work Well For Large Scenes

Michael Larabel
6 hours ago
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It's crazy realizing that glTF 2.0 is already nine years old for this API-neutral 3D runtime and asset delivery format. The Khronos 3D Formats Working Group today extended that with the debut of glTF 2.1 as a backward-compatible revision to the specification...

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